diff -Naur SolarModel_src-org/GameConfig.cpp SolarModel_src/GameConfig.cpp --- SolarModel_src-org/GameConfig.cpp 2007-06-06 01:35:10.000000000 +0200 +++ SolarModel_src/GameConfig.cpp 2007-06-20 22:42:09.000000000 +0200 @@ -16,7 +16,7 @@ if (!fp) { - GameLog( "ERROR: \"%s\" not found.", fn ); + GameLog( "ERROR: \"%s\" not found.", fn.c_str() ); return; } diff -Naur SolarModel_src-org/GameLightObject.cpp SolarModel_src/GameLightObject.cpp --- SolarModel_src-org/GameLightObject.cpp 2007-05-31 22:16:22.000000000 +0200 +++ SolarModel_src/GameLightObject.cpp 2007-06-20 22:41:35.000000000 +0200 @@ -35,7 +35,7 @@ while ( true ) { if ( s==lightnames[type] ) break; if ( lightnames[++type].size()==0 ) { - GameLog( "ERROR: Bad Light Type name \"%s\"", (core::stringc)s.c_str() ); + GameLog( "ERROR: Bad Light Type name \"%s\"", s.c_str() ); break; } } diff -Naur SolarModel_src-org/GameMap.cpp SolarModel_src/GameMap.cpp --- SolarModel_src-org/GameMap.cpp 2007-06-05 01:09:44.000000000 +0200 +++ SolarModel_src/GameMap.cpp 2007-06-20 22:42:57.000000000 +0200 @@ -43,7 +43,7 @@ } } - GameLog("ERROR: object %s not found!", (core::stringc)s.c_str()); + GameLog("ERROR: object %s not found!", s.c_str()); return NULL; } @@ -80,7 +80,7 @@ GameLightObject* light = new GameLightObject(); AddObject(light); light->Load(xml); - GameLog("Light %s loaded.", (core::stringc)light->Name.c_str()); + GameLog("Light %s loaded.", light->Name.c_str()); } if (node==L"billboard") @@ -88,7 +88,7 @@ GameBillboardObject* billboard = new GameBillboardObject(); AddObject(billboard); billboard->Load(xml); - GameLog("Billboard %s loaded.", (core::stringc)billboard->Name.c_str()); + GameLog("Billboard %s loaded.", billboard->Name.c_str()); } if (node==L"animatedmesh") @@ -98,7 +98,7 @@ ); AddObject(animatedmesh); animatedmesh->Load(xml); - GameLog("AnimatedMesh %s loaded.", (core::stringc)animatedmesh->Name.c_str()); + GameLog("AnimatedMesh %s loaded.", animatedmesh->Name.c_str()); } if (node==L"pointcloud") @@ -106,7 +106,7 @@ GamePointcloudObject* pointcloud = new GamePointcloudObject(); AddObject(pointcloud); pointcloud->Load(xml); - GameLog("Pointcloud %s loaded.", (core::stringc)pointcloud->Name.c_str()); + GameLog("Pointcloud %s loaded.", pointcloud->Name.c_str()); } } diff -Naur SolarModel_src-org/GameObject.cpp SolarModel_src/GameObject.cpp --- SolarModel_src-org/GameObject.cpp 2007-06-09 01:31:02.000000000 +0200 +++ SolarModel_src/GameObject.cpp 2007-06-20 22:41:35.000000000 +0200 @@ -55,7 +55,7 @@ while ( true ) { if ( s==matnames[type] ) break; if ( matnames[++type].size()==0 ) { - GameLog( "ERROR: Bad Material Type name \"%s\"", (core::stringc)s.c_str() ); + GameLog( "ERROR: Bad Material Type name \"%s\"", s.c_str() ); break; } } @@ -89,7 +89,7 @@ while ( true ) { if ( s==flagnames[flag] ) break; if ( flagnames[++flag].size()==0 ) { - GameLog( "ERROR: Bad Material Flag name \"%s\"", (core::stringc)s.c_str() ); + GameLog( "ERROR: Bad Material Flag name \"%s\"", s.c_str() ); break; } } @@ -106,7 +106,7 @@ if ( s=="ON" ) b = true; else if ( s=="OFF" ) b = false; - else GameLog( "ERROR: Bad boolean value \"%s\"", (core::stringc)s.c_str() ); + else GameLog( "ERROR: Bad boolean value \"%s\"", s.c_str() ); return b; }